| AccurateCollisions=[num] |
If
set to 1, uses polygon accurate collision detection. |
| AllowPowerup=[string] |
Allows
the named powerup to be in your netgames. |
| AllowRemoteConsole=[num] |
If
set to 1, the server can be administered remotely via Telnet. |
| AudioTauntDelay=[time
in seconds] |
Sets
the time in seconds the a user must wait after sending an audio taunt
before he or she is able to send another. |
| BrightPlayers=[num] |
If
set to 1, makes all the ships fully bright. |
| ConnectionName=[string] |
The
name of the connection you want |
| ConsolePassword=[string] |
Specifies
the password required to remotely administer the dedicated server. If
no password is specified, a password will not be required to access
the server. |
| DisallowPowerup=*[string] |
Disallows
the named powerup from your netgames. |
| Killgoal=[num] |
End
the level after this many kills. |
| Peer2Peer=[num] |
If
set to 1, uses the peer-to-peer network model. |
| Permissable=[num] |
If
set to 1, the dedicated server uses the permissable client server
network architecture described in the Multiplayer Options section. |
| PPS=[num] |
Sets
the packets per second that the server sends out. This should be the
number of packets that the server can handle; the clients will set
their own limits based on their connections. |
| Gamename=
[string] |
The
name of the game. |
| Gamespyport=[port
number] |
If
you're running multiple dedicated servers on the same computer, you
will need to specify an alternate GameSpy port number for the
additional servers. |
| MaxPlayers=[num] |
The
max number of players. (server counts as 1) |
| MissionName=[string] |
The
mission you're playing. |
| MOTD=[string] |
This
will display your [string] to pilots as they enter the level. |
| MultiSettingsFile=[string] |
Loads
the specified .mps (multiplayer settings) file. |
| PXOPassword=[string] |
Specify
a Parallax Online password. |
| PXOUsername=[string] |
Specify
a Parallax Online userid to login with. |
| RemoteConsolePort=[num] |
Specifies
the TCP port number to use to remotely administer the server. The
default port is 2092. |
| RespawnTime=[num] |
How
long (in seconds) it takes powerups to respawn. |
| SetDifficulty=[level] |
Let's
you set the difficulty level of a game. Where the [level] is the
difficulty, ranging from 0 (trainee) to 4 (insane). |
| ScriptName=[string] |
The
name of the netgame you want. (Anarchy, Team Anarchy, Monsterball,
Entropy) |
| SendRotVel=[num] |
If
set to 1, does smooth interpolation on ship rotations. |
| Timelimit=[num] |
How
long (in minutes) each level lasts. |
*
Disallowed weapons summary:
Please do the community a favor and ALWAYS disallow the
highlighted items. They are bandwidth hoggers and lessen the experience of
the game. Unless you have a really fast connection, or are 5 feet from
the server, these items will be detrimental to the playability of the
game. (Black sharks simply are not a preferred weapon of the game)
Save the bandwidth! Commands are separated by comma's. These are disabled by
default if you use the D3 Server Tool. |
| Powerups: |
Energy,
Shield, Afterburner, QuadLaser, Vauss clip, MassDriverAmmo, NapalmTank,
Invulnerability, Cloak, Rapidfire, Converter, Fullmap,
HeadlightPowerup, Invisiblepowerup |
| Primary
Weapons: |
Fusioncannon,
Omegacannon, Plasmacannon, Superlaser, Massdriver, Vauss, Microwave,
EMDlauncher, Napalm |
| Secondary Weapons |
Concussion, Guided,
Homing, Mega, Smart, Blackshark,
ImpactMortar, Frag, NapalmRocket, Cyclone, 4packConc, 4packFrag,
4packGuided, 4packHoming |
| Countermeasures: |
Chaff,
Seeker3pack, Betty4pack, GunboyPowerup, ProxMinePowerup |
| Modification-Specific: |
Hoardorb,
Powerball, HyperOrb, EntropyVirus, FlagBlue, FlagRed, FlagYellow,
FlagGreen, ShipBlueFlag, ShipRedFlag, ShipYellowFlag, ShipGreenFlag, |
| Other
Items: |
Mystery,
Sweitzer, KeyCardIndustrial, Virus Sample, Forcefieldpasskey1,
Blackbox, Builders' Icon, Collectors' Icon, Priest's Icon,
Buddywingnut, buddyassist, buddyspeed, Buddyextinguisher, buddycontrol,
buddyantivirus, Fuse, Sanctumkey, Enginepieceblower, Enginepiecesquare,
G-1 Security Pass, R-1 Security Pass, Y-1 Security Pass, Data
Cartridge, Damkey, Bivouackey, Rgcartridge, Level0key, Lev1badkey, X-1
Security Pass, Landpoint, Seismic Disruptor, Anti-Virus Program,
Emitter Lens, Bypass Connector, Data Journal, ThiefAutoMap, Camera
Monitor, Covert Transmitter, Recon Interface, Damkey-2, Damkey-3,
Damkey-4, Memoryplasma,Equipment Room Key, Data Vault Key, Data
Interface, Cruiser Fuse, M02_Data Cartridge, SuzukiBomb, ML5 Virus
Device, Nuclear Disruptor, FinalbossBEAMCOMBINE, Finalbosswallhit |